Email: freeplanetx (at) gmail.com

Yesterday, the fine folks at Galileo Games put up an interview with me, specifically asking about my story for their zombie anthology GIMME SHELTER, which I have discussed before. You’ll have to go to the link for the questions–among them, “How do you get inside a zombie’s head?” which does not, as might expect, involve a pick-axe or some other bladed instrument–but they also put up an excerpt from my story and I see no reason not replicate that here. So, here’s a bit from my contribution, DON’T WORK SO WELL:
I know my brain don’t work so well anymore. It’s hard to think, to focus. I keep getting distracted. There’s all these smells around, so many smells. It’s easy to stand there, out in the street, catching all the smells as they slink past on the breeze. To just sway with the wind, taking everything in through my nose. But I’ve got to focus. I have to find Carla.
The wind smells so good, though. So good. It smells like…I can’t find the word. Words have become very difficult. They are always on the tip of my tongue.
I am trying to find Carla, Carla with her black hair. We need to find our house. Our house has white trim. I remember that. There are zombies everywhere, and I’m worried she’s been attacked, been bitten. I stay where the zombies aren’t. I have to find her. I have to find her and our house. And then, we’ll…do something. I’m not sure. I’ve never been a planner. Who can plan in a world like this? A world gone mad. Full of monsters. And smells and…
Delicious. That’s the word. What everything smells like. Delicious….
The interview is here. GIMME SHELTER can be purchased in PDF ($2.99) and paperback ($5.99) formats.
The Battle of Blood and Ink: A Fable of Flying City
Pre-order available from Amazon or Barnes & Noble
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